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Gina Condotti
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Projects
Animation
Graphics
Training
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Graphics
Painterly Rendering
Replicating a 2D painting style with real-world images.
NPR Shaders
Custom non-photorealistic shaders that mimic the appearance of various artistic styles/mediums.
Cloth Simulation
A cloth model using a system of point masses and springs.
Path Tracer
Implementation of the path-tracing algorithm in order to render objects/scenes in 3D with realistic lighting.
Prokudin-Gorskii's Color Images
Generating a color image from three exposures of a single scene recorded onto a glass plate with red, green, and blue filters.
Photo Mosaics
Blending images of the same subject from different angles together in order to make panoramic images.
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